Pillage Devblog 9

I’ve just finished creating the new player model! There are many differences between the old low-poly character and the new one!

He says “Hello”!


The new model is a fully customizable human character. The body, hair, shirt, pants and shoes are individual objects. This is a solution that has many benefits.





If I want to animate him, I need bones! Yes, I’ve written: “Bones”! The little man needs them, just like you!




One hand = five fingers! They’ve got their own bones too! Animating fingers seems to be boring, but I really like it! The effects are fantastic!

The comparison



New and old… Old and new!

I’ve totally remastered the game. There is no longer low-poly style in Pillage!

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

Blog at WordPress.com.

Up ↑

%d bloggers like this: